Choice Scarf-Jolly Nature-Choice Scarf
Outrage
Earthquake
Dragon Claw
Stone Edge/Toxic/Sleep Talk
This Moveset lets Garchomp become arguably the best revenge killer. Its amazing Attack and Speed along with two great STAB moves in Outrage and Earthquake lets Garchomp destroy almost anything. Dragon Claw provides a more reliable STAB move and Stone Edge gets good type coverage. Toxic can be used to cripple some threats and Sleep Talk allows you to switch in to sleep moves with ease.
Choice Band-Jolly Nature-Choice Band
Outrage
Earthquake
Stone Edge
Dragon Claw
Even without a speed boost Garchomp still has amazing speed and now even more attaching power. Outrage and Earthquake are only resisted by two Pokemon, Bronzong and Skarmory, so a Fire move, Such as Fire Fang, can be used instead of Stone Edge. Dragon Claw lets you get a STAB move with out being locked in to Outrage.
Swords Dance-Jolly Nature-Life Orb/Yache Berry
Swords Dance
Outrage/Dragon Claw
Earthquake
Stone Edge
With Sword Dance and Life Orb Garchomp becomes almost unstoppable. The three attacking moves are only resisted by Bronzong. Outrage is a much stronger option, but Dragon Claw prevents you from becoming locked on.
Tuesday, April 14, 2009
Sunday, April 12, 2009
Giratina Origin Forme Movesets
Calm Mind-Modest Nature-Griseous Orb
Calm Mind
Substitute
Aura Sphere/Shadow Ball/Dragon Pulse
Dragon Pulse/Shadow Ball/Aura Sphere
For this set first use Substitute then Calm Mind behind it. For the three attacks it's best not to go with double STAB because they are both resisted by Steel, which Aura Sphere nicely covers.
Physical Attacker-Adamant Nature-Griseous Orb
Shadow Claw
Dragon Claw
Earthquake
Draco Meteor/Wisp-o-Willows/Stone Edge
This Moveset lets you hit the generally weaker side of Ubers. Shadow and Dragon Claw have almost perfect type coverage. Draco Meteor is a strong attack but Wisp-o-Willows lets you cripple threats such as Groudon. Stone Edge lets you destroy Ho-Oh but it's not a common Uber.
Special Attacker-Modest Nature-Griseous Orb
Draco Meteor/Dragon Pulse
Shadow Ball
Aura Sphere
Thunder
With the Griseous Orb you can freely switch between moves, giving you a slight advantage over Choice attackers. Draco Meteor gives you a very strong attack to work with but if you don't like the Special Attack drop then go with Dragon Pulse. Shadow Ball is a STAB move and lets you get super affective hits on the many Psychic Ubers. Aura Sphere lets you get perfect type coverage and Thunder hits Kyoger super effectively.
Calm Mind
Substitute
Aura Sphere/Shadow Ball/Dragon Pulse
Dragon Pulse/Shadow Ball/Aura Sphere
For this set first use Substitute then Calm Mind behind it. For the three attacks it's best not to go with double STAB because they are both resisted by Steel, which Aura Sphere nicely covers.
Physical Attacker-Adamant Nature-Griseous Orb
Shadow Claw
Dragon Claw
Earthquake
Draco Meteor/Wisp-o-Willows/Stone Edge
This Moveset lets you hit the generally weaker side of Ubers. Shadow and Dragon Claw have almost perfect type coverage. Draco Meteor is a strong attack but Wisp-o-Willows lets you cripple threats such as Groudon. Stone Edge lets you destroy Ho-Oh but it's not a common Uber.
Special Attacker-Modest Nature-Griseous Orb
Draco Meteor/Dragon Pulse
Shadow Ball
Aura Sphere
Thunder
With the Griseous Orb you can freely switch between moves, giving you a slight advantage over Choice attackers. Draco Meteor gives you a very strong attack to work with but if you don't like the Special Attack drop then go with Dragon Pulse. Shadow Ball is a STAB move and lets you get super affective hits on the many Psychic Ubers. Aura Sphere lets you get perfect type coverage and Thunder hits Kyoger super effectively.
Thursday, April 2, 2009
Forretress Movesets
Support-Leftovers/Shed Shell-Relaxed
Spikes/Toxic Spikes
Gyro Ball/Earthquake
Rapid Spin
Explosion/Reflect/Rest
Thanks to Forretress' huge defense and great typing it can be a great supporting Pokemon. Toxic Spikes and Spikes provide hazard for teams that switch a lot. If you use Toxic Spikes Earthquake is your best option because it hits Poison and Steels super effectively. Rapid Spin lets your own team switch more easily. Explosion lets Forretress go out with a bang, but Reflect is good for team support and Rest will keep Forretress alive longer. Shed Shell is preferred because because it keeps you from being destroyed by Magnezone.
Spikes/Toxic Spikes
Gyro Ball/Earthquake
Rapid Spin
Explosion/Reflect/Rest
Thanks to Forretress' huge defense and great typing it can be a great supporting Pokemon. Toxic Spikes and Spikes provide hazard for teams that switch a lot. If you use Toxic Spikes Earthquake is your best option because it hits Poison and Steels super effectively. Rapid Spin lets your own team switch more easily. Explosion lets Forretress go out with a bang, but Reflect is good for team support and Rest will keep Forretress alive longer. Shed Shell is preferred because because it keeps you from being destroyed by Magnezone.
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